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Call of Duty: Black Ops II

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CoD has been the same exact game since cod4. It's like paying $60 for new weapons and a map pack.

I could actually justify that if they didn't add a slew of bullshit each year that gradually ruins the game.
 
Zombies Preview - Reveal 9.26.12

[video=youtube;UoZ2o_2QMOE]http://www.youtube.com/watch?v=UoZ2o_2QMOE&feature=player_embedded[/video]
 
Don't really care for zombies. Looking forward to the new custom classes and the fact that you have to move in order for Ghost Pro to work
 
Im just glad they finally removed death streaks

It's like getting penalized because the other player sucks. Hopefully they never come back.

IDK, this whole franchise is stale and requires little to no skill at all. All people do now is run around corners and fire a tube blindly, or run with rockets on their shoulders, or toss random grenades. Noticing a trend here? All of the explosives are way overpowered and way overused.
 
They should make it to where tubes can only be aimed at buildings where people are in, it's not an instant kill if you're away from the window. I wish they'd update the engine and do destructable environments. Still going to play the shit out of this game though...

They need to just start calling it Call of Duty 13 though there's been multiple Black Ops and MWF I can't keep up which ones are new anymore.
 
LAUNCH TRAILER - Black Ops II drops November 13th

[video=youtube;F6vOWbJ46XU]http://www.youtube.com/watch?v=F6vOWbJ46XU[/video]
 
They should make it to where tubes can only be aimed at buildings where people are in, it's not an instant kill if you're away from the window. I wish they'd update the engine and do destructable environments. Still going to play the shit out of this game though...

They need to just start calling it Call of Duty 13 though there's been multiple Black Ops and MWF I can't keep up which ones are new anymore.

Destructible environments and vehicle play would go a long way to improving COD.

Having a destructible environment would help balance for OP explosive weapons as the the environment could then take splash damage instead of al that damagel being directed at the player.

When I say vehicle play I'm talking Battlefield concept
 
It begins.

[video=youtube;V55L67R5Oe0]http://www.youtube.com/watch?v=V55L67R5Oe0&feature=youtu.be[/video]
 
That laugh was totally justifiable.. just a hilarious video. :rolleyes:
 
These maps are tiny... Going to be incredibly hard to play with others on a non tranzit mode because of the space limitations. Like I mean the so called beach on BO1 COTD is about the size of Farm ffs, Bus Station or whatever has no perks, Town is actually the best map imo, but even then it is a small one with no hoarding opportunities for more than one MAYBE two people who are in sync. Also Town is the only survival map that has a pack a punch...

I haven't played more than 15 minutes of tranzit yet, but it seems pretty cool actually. I'm pretty pissed because to my knowledge at this point I haven't seen PHD Flopper, or Mule Kick, which were two of my go to perks.

First run through I give all the maps other than Town a big meh, and Town I give a solid B+. As I said I didn't play more than 15 minutes on Tranzit because my freinds PS3 froze when we were playing it, but it seemed very solid. Didn't even get the power on lol. The map is legit huge as it combines from what I can tell all of the maps in this game into one, plus a bonus area that has the power on it.

My freind made a knife, which I thought was pretty cool. I was trying to find the car door riot sheild thing, but couldn't find it. I hope tranzit is legit though. It looked pretty good in the initial run through.

Edit: The electric brass knuckles things are fucking awesome. Just absolutely a must have.
 
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Battlefield 4 Lyfe!!!!!!!!!!!!

How I think you feel after saying that
buck-showalter.gif
 
For those of you that have it, is it any good? I know IGN gave it a great review but they also gave mw3 a great review and that game sucked.
 

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