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Dayz - A mod for Arma II (PC)

Discussion in 'Games & Gadgets' started by CardiacCavs, Jan 29, 2013.

  1. CardiacCavs

    CardiacCavs A Dream of Spring

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    For those who don't know, Dayz is a pretty popular mod for the PC game Arma II. It is essentially a zombie survival game that is surprisingly realistic. In fact, it is pretty brutal. I think the average life-span is somewhere in the range of 4-5 hours of game play. You need to find food, water, weapons, and a bunch of other tools and items that can aid you in survival. However, when you do die it is a perma-death, meaning you lose everything that you had with you at the time. It is currently still in the alpha stage of being a mod, but the developer releases patches and updates to it fairly often.

    I just started playing this with a few buddies and it is really fun. Playing by yourself can get a bit brutal, especially if you enter a server with a bunch of other players (who are much more likely to kill you on sight to steal whatever you have then help you). Plus, being an alpha mod, it is pretty damn buggy but you can look past those.


    Here is a video that I think does a good job of showing you what it is:

    [video=youtube;a3op-Q1o5RI]https://www.youtube.com/watch?v=a3op-Q1o5RI[/video]


    Has anybody else given this mod a try? You can get it for essentially 19.99$. You can download arma II for free, but you need the Operation Arrowhead add on, which costs 19.99 on Steam.
     
  2. Earl

    Earl Situational Stopper

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    This game is brilliant and I've been thrashing it for months
     
  3. Jack Brickman

    Jack Brickman Preview Team

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    The average lifespan used to be like 15 minutes. If it's up to four or five hours the game must have gone all easy mode.

    I just wish this game were built on an engine other than the ARMA II engine. The gameplay is so goddamn clunky and the controls are totally unwieldy for anyone who has played any other PC game ever.

    That was really my main complaint about DayZ: the game engine and controls seemed to be doing everything possible to make me not enjoy a game I desperately wanted to enjoy.
     
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  4. CardiacCavs

    CardiacCavs A Dream of Spring

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    Completely agree. The game has so much potential, but it has to address those problems. The inventory system is needlessly complicated and the controls took a bit to get used to. I listened to an interview with the creator and he was talking about if he had his way he would make it 100x more difficult to survive, to the point where it would be absolutely necessary for cooperative play, at least in the beginning. Although, at the same time he has no intention of changing the way pvp works in that game. For those interested, here is the video:

    [video=youtube;5CNh-Mp_KhQ]https://www.youtube.com/watch?v=5CNh-Mp_KhQ[/video]

    It's long, but interesting if you got nothing better to do.


    What is the best set up you guys have been able to attain in the game?
     
  5. CardiacCavs

    CardiacCavs A Dream of Spring

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    Oh and I was interested if I was off with the 4-5 hour span of gameplay, so I did a quick google search and on the Dayz wiki site it says that as of Jan 21 2013 the average life span is 1 hour 5 minutes.
     
  6. Man Called X

    Man Called X Not a **** was given

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    This game is brutal. Or at least used to be. I'm not a huge fan of a lot of recent changes. And I absolutely hate Arma 2 as an engine. Just awful. Don't even attempt to play at night. You literally cannot see a thing.
     
  7. Jack Brickman

    Jack Brickman Preview Team

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    My problem is that the difficulty feels incredibly artificial. The difficulty is derived from the engine itself and the poor game design as opposed to actual difficulty.

    Now, I haven't played the game in about six months, so some of what I'm talking about may have been changed, but zombies were a fucking cakewalk. Once you knew what to do, getting by and around them was incredibly easy. The best strategy was just to sprint through a city, dodge zombies, grab as much shit as possible in various buildings, and then find the nearest steep hill or clump of trees and proceed to lose every single zombie with no difficulty.

    The only thing that made the game difficult aside from the engine itself was assholes who killed you for no reason despite the fact that you clearly weren't carrying anything worthwhile. Most of my issues were with the inventory (which was clunky and not intuitive), the button design (not intuitive would be polite), the engine (seriously, playing at night is fucking pointless), and just about every other aspect of the shitty ARMA engine (I seriously have no idea how people enjoy those fucking terrible games).

    All that said, I had some great times when I played this game with people I knew. Traveling long distances, finding vehicles, climbing to the top of mountains, raiding cities, getting into firefights with other gangs, mowing down hordes of zombies once we had great weaponry...all of that was awesome. It was just a shame that I had to fight the game itself every step of the way to have a good time. That's why I quit playing.

    I had a fifty cal sniper rifle, a silenced pistol, plenty of ammo, basically all the support items (compass, map, matches, etc.), the binoculars, the biggest backpack, several water bottles, blood packs and all the other meds, and enough cooked meat to survive an actual apocalypse. My friends and I shared the load that we carried and each had a small amount of every necessity. We survived for a few weeks (of real time, not game time, obviously) like that.
     
  8. Jack Brickman

    Jack Brickman Preview Team

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    Finally played this game again over the weekend after one of my friends talked me into it. Some notes...

    I love the new private hive system that lets servers keep a private user database and allows for a ton of customization. It basically eliminates server hopping, gives bigger incentives for working together with other survivors, and just generally makes the game more fun. It also drastically decreases the chances that someone is going to magically spawn in out of nowhere and destroy you, as happened far too often in older versions of the game.

    As mentioned above, server customization is great. Allowing for individual servers to start you with custom load-outs and increase various spawns makes the game a lot more fun. The server I have been playing in with my friend has increased vehicle spawns, meaning it's relatively easy to find a working vehicle, which in turn makes traversing the gigantic map much more feasible and enjoyable.

    I'm not sure if this is unique to the server I was on, but zombies do seem more formidable. They're still dumb as a box of rocks, but their spawns appear to have increased, and the number you have chasing you can quickly get out of hand, particularly if you allow yourself to be trapped in a building with only one exit. My friend and I were raiding an airfield and I got trapped in the control tower. I had limited ammo and zombies just kept coming. It got insanely nail-biting and difficult, and eventually my leg was broken when I tried to make a break for it and I bled out while my friend desperately tried to save me, and then later desperately tried to get to my body to grab the helicopter rotor I was carrying.

    We've actually had a good time scouting for vehicle parts and then using them to fix up vehicles. We're currently in the process of trying to fix up a helicopter outside of one of the cities, which was why I was carrying the rotor replacement to begin with. We've got two Humvees and an SUV and set up a base camp on the outskirts of the map. Now all we need to do is find some tents to really get our camp set up.

    Of course, it's still the ARMA engine, and that's the biggest thing working against it. Can't have everything, I guess.
     
  9. Stark

    Stark Keeping the Faith

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    I need to try it some time. I love open world survival games like this.
     
  10. Jack Brickman

    Jack Brickman Preview Team

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    Just grab ARMA II (Combined Ops) when it's on Steam sale. Don't pay full price for it. It's a garbage game by itself. DayZ is the only thing that makes it even marginally worth playing.

    Although at this point you might as well wait for DayZ standalone, which I think is coming later this year and won't require ARMA to play.
     
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  11. Stark

    Stark Keeping the Faith

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    Yeah, I heard they may be releasing it on Console as well and have huge open world environments with like 32-48 players per map. That'd be cool, and I'm sure controls and the such would be ironed out a lot more on a Console, especially a next gen Console.
     
  12. Jack Brickman

    Jack Brickman Preview Team

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    Yeah good luck with that. It's still being built on the ARMA engine, which means the controls are basically guaranteed to blow.
     
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  13. CardiacCavs

    CardiacCavs A Dream of Spring

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    was playing the other night and some guy entered the server and was spawning dozens of buses, and helicopters, and if he shot you, you would automatically have the best gear available. Was an interesting distraction lol
     
  14. Jack Brickman

    Jack Brickman Preview Team

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    I just had one of my more enjoyable DayZ experiences.

    Myself and two of my friends were exploring the Northwest Airfield on a private hive server we've been playing on regularly the past week or so. I had recently found a fifty cal sniper rifle, which is a one-shot kill against anything in the game, human or zombie. We were trying unsuccessfully to fuel up a chopper. It was glitched and, no matter how much fuel I put in, the gauge stayed on empty.

    While I was doing this, another group showed up at the airfield in their Humvee. We let them know we were friendly, but they promptly told us to fuck off and, if they saw us, they'd kill us. Given that we didn't really want to risk losing our weapons, we decided to hightail it. I hopped in our jeep, picked up both of my friends, and started driving away. Unfortunately, one of them accidentally hit the eject button, which meant I had to stop so he could run back to our vehicle.

    During the waiting I noticed that the other group's Humvee was flying toward us at a high speed. I was initially going to exit the jeep, but then figured that that would probably just wind up with me getting ran over, as the Humvee was about to slam into the driver door. So I just sat there and let them ram me. My jeep was crippled and my friend got his leg broken, but I was fine. I hopped out of the jeep and decided to high tail it on foot, as my chances of taking on two guys in a vehicle weren't promising.

    Naturally, the two assholes decided to try to run me down. I dodged their first attempt, or at least I thought I did. The ARMA engine being what it is, my leg was broken despite the fact that the Humvee missed me by about five to ten feet. This left me basically unable to move. Instead of panicking, I aimed down my scope and waited for the Humvee to circle around, which happily it did immediately.

    I wasted no time and fired a shot right into the driver's window, and was instantly greeted with the wonderful sight of his body flopping out of the car dead, along with an equally satisfying "SOME GUY killed by friendly fire from Jack Brickman." I don't remember the asshole's name, but I'm willing to bet he remembers mine. The Humvee rolled to a stop, thankfully missing me for real this time. I flipped around as the other guy came around the side of the car and opened up on me with machine gun fire. He hit me at least twice, but all it took was one shot from my rifle to drop him.

    I was bleeding out fast, but had just enough time to type "suck it, fags" into group chat.

    Suffice it to say those bitches left the server after having their asses sufficiently handed to them. Meanwhile, I made my way back to the airfield on my next life, grabbed my fifty cal rifle off my rotting corpse, then dissolved both of their bodies so they couldn't get their weapons or items back even if they tried.

    +1 Jack Brickman

    We also later found a Viper chopper, one of several that the server admin has been spawning in. We even got into a midair firefight with another Viper, probably because I totally stole the one my friend and I were flying from a campsite that had two of them. We got gunned the fuck down, mostly because my friend is a godawful pilot and couldn't swing the fucker around so I could shoot back. Still, at least we made those morons blow up one of their own helis. I'll call that at least 45% victory.
     
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  15. Stark

    Stark Keeping the Faith

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    If the engine wasn't trash, I feel like this would be one of the best games ever.
     
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  16. Man Called X

    Man Called X Not a **** was given

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    It would be built on ANY OTHER FUCKING ENGINE, it'd be the greatest game ever made. The level of realism/depth that rocket continually keeps adding is amazing, and one can only imagine what they could do without the limitations of one of the worst games/engines ever made.
     
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  17. Jack Brickman

    Jack Brickman Preview Team

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    Realism like:
    • Morphine healing a broken bone!
    • A zombie punching you in the face and breaking your leg!
    • The most minor cut bleeding until you die!
    • Guns randomly being found in every grocery store!
    • Any random dude on the street being able to give you a blood transfusion!
    • Being able to sprint without getting tired for hundreds of miles!

    I could go on. :)
     
  18. Jack Brickman

    Jack Brickman Preview Team

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    As you can see, my friends and I have a pretty sweet base camp going. :)

    [​IMG]

    Five cars (2 Humvees, 1 Military Truck, an SUV, and a shitty sedan), a tent (soon to be a few more tents), and a couple of hedgehogs to keep the tents from getting ran over.

    There are two more cars nearby that are driveable that we're planning on snagging sometime soon. One has almost no gas in it but is a pretty decent jeep. The other is another shitty sedan which, if nothing else, is good for taking on solitary loot runs because it's totally expendable. We prefer to save the Humvees for group missions.

    Tents, by the way, are permanent in a server so long as either the owner is alive (meaning you don't quit before respawning after a death) or so long as someone (not just the owner) places or removes and item within seven days of the owner dying and quitting. This makes them really valuable because you can store a shitload of items in them. Of course, if someone else finds your camp, they can take whichever items they want, so there are always risks.

    Still, the alternative is not having anywhere to store excess items.
     
    Last edited: Feb 18, 2013
  19. Jack Brickman

    Jack Brickman Preview Team

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    Our base camp grows!

    [​IMG]
     
  20. Jack Brickman

    Jack Brickman Preview Team

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    By the way, if any of you guys still play DayZ, check out this server:

    IP: 173.193.205.66:3289
    Name: jupiter drives
    Forum: http://jddayz.freeforums.org/index.php

    You can just do a filter inside the DayZ server search engine for jupiter and it should be the only server that pops up. It's a private hive server, so your loadout is independent to the server and will not follow you anywhere else. This means that, generally, the same group of people play there. The server is going to implement a white list to prevent hacking, so only people on the white list can get in. If you want to play there, go to the forum link above and apply for the white list. I'm not sure exactly when the list will go into effect, but I gather the admin is waiting for more people to apply before he goes forward with it.

    My group (of three) is currently at war with another group (of eight). They basically tried to hoard all of the choppers and military vehicles on the map, and frequently would fly around in one of the attack choppers and gun down people who had no means of fighting back. They were doing this anonymously, but I figured out which guys were doing it pretty quickly just by process of elimination. I didn't really care for their tactics, but I also didn't really mind because they were leaving me alone. Then they killed me and shit was on. :)

    I spent about an hour hiking through the northern part of the map until I found their camp (idiots are predictable). They had six choppers and three of those huge military trucks, all of which were filled with tons of weapons and other loot. One of their guys bragged that they had collectively spent 250 hours over the past week collecting choppers, vehicles, and loot. It took me significantly less time to destroy everything. My friend that I play with the most left for a business trip to Atlanta, so I was on my own. Still, it's pretty easy to destroy choppers by yourself. Just take off, fly to a reasonable height, and eject. You parachute safely to earth while the chopper spins out and craters. I did this with four of the choppers (saving the sixth to take me somewhere else; the fifth was out of fuel) and then went about trying to figure out what to do with the trucks.

    Thankfully one of them had thought it a good idea to put satchel charges in one of the trucks (did I mention they were stupid?). I put those satchel charges to good use, using two of them on the trucks and the third on the chopper without fuel. I flew the final chopper away to safety. I eagerly await joining the server later when they are all inside.

    Anyway, if anyone feels like joining the battle, I can hook you guys up with some good weapons. Just log in and look for Jack Brickman. I'll probably have a bounty on my head. Two days ago they were offering an AS50 to whoever killed me, and that was before I destroyed their camp. :)
     
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