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- Aug 11, 2008
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Yeah, the double lightbomb priest has been great. I originally started out being more aggressive with the deck and didn't have a ton of success, but once I switched to a more control-oriented deck and just focused on healing and clearing early along with taunts, I got way more consistent. I actually replaced a couple cards with Chromaggus and Ysera at the top end, and the deck just becomes an unstoppable card engine when you get to the late game. Also, even though it might not be the most efficient, I dropped in Confessor Paletress because it's just so fun, and surprisingly, have yet to lose more than 2 or 3 games when she's been played. (I think I've played her 20 or 25 times) I have a couple screen grabs of some late games with 5-7 high powered legendaries on the board. Hard for the opponent to come back at that point.I really like dragon priest as well. It's one of the three decks I usually run in my lineup for the team league I play in.
As for my paladin climb, I fared pretty well against priest as long as I found my threats on curve. The more aggressive lists that push out a ton of aggro and aim to win by turn 7 get ruined by priest, but playing Boom, Tirion, and Loatheb at the top of my curve helped give me more threats that they sometimes couldn't answer.
If you're running double Lightbomb though, that makes it incredibly difficult. A lot of priests aim to be greedier and run zero or sometimes one. That cards crushes my gameplan.
As for the Secret Pally deck, I've been running well with the aggro style version, and then tried my hand at the Boom/Tirion version and got crushed four straight. I played it too much in the aggro style I think though, and burned out too fast. Gotta play around with that to get a grip on it. I think the aggro is working well for the meta I'm dealing with in the teens, but if I climb out of there I think I'm gonna need that mid range version as the game slows down. I'll play with it more this week.
Any good strategy / mulligan techniques for that mid range deck?