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Hell, raiding in Molten Core as a druid in vanilla was terrible. The nerfed Tree is better than that at least.

You tanked a druid in Vanilla. Healed in BC, Went caster in WOTLK and stopped playing altogether in Cata.
 
When they ruined my Tree of Life, I had to quit this game.
Amen. Whoever had the idea to make a shape-shift form into a cooldown should be shot.



You tanked a druid in Vanilla. Healed in BC, Went caster in WOTLK and stopped playing altogether in Cata.

Err, druids almost exclusively healed in Vanilla. Ferals didn't become viable until early in BC, when they were borderline broken/overpowered as tanks. WOTLK was the first time all specs were viable, it's a shame the fact that the entire expansion sucked ruined that potential. Cataclysm was an improvement, but the recycled Ragnaros crap in Firelands became almost as lame as when they recycled Naxxramas in WOTLK and made it easy.


Hell, raiding in Molten Core as a druid in vanilla was terrible. The nerfed Tree is better than that at least.
I loved Molten Core and all of Vanilla raiding as a Druid. With proper downranking and cast-interrupting skill, druids were way better than some people realized.
 
You tanked a druid in Vanilla. Healed in BC, Went caster in WOTLK and stopped playing altogether in Cata.

God you're a baddie.

To add to what boobie said, when I bear tanked the pre-firelands dungeons, I'd put out more damage than the rest of the group combined. My AoE was off the charts.

Maybe it's different now.
 
I hated Lich King expansion. Yuck. I leveled my paladin and slaughtered everything in sight.

I'm speaking as a Warcraft fan, so in regards to storyline, zones, etc. I had been waiting for Northrend since the the game came out. Truth be told, everyone fucking bitches about every xpac a year or two down the line and how "terrible" it was. They will say that about Cataclysm in a year or so when MOP hits. Although I gotta say, the raids in WOTLK were really, really awesome.

I'm going to save everyone the time and say it right now: Cataclysm kind of blew.
 
I'm speaking as a Warcraft fan, so in regards to storyline, zones, etc. I had been waiting for Northrend since the the game came out. Truth be told, everyone fucking bitches about every xpac a year or two down the line and how "terrible" it was. They will say that about Cataclysm in a year or so when MOP hits. Although I gotta say, the raids in WOTLK were really, really awesome.

I'm going to save everyone the time and say it right now: Cataclysm kind of blew.

I'll disagree with this. Lich King was a miserable expansion with miserable end-game raiding.

They started off by redoing Naxx, but they didn't change any mechanics, or even most of the gear graphics. Instead, they took what was arguably the best raid instance ever, trivialized it, and thus ruining it. Ulduar was at least decently innovative content, but it never had the feel that a real end-game raid should gave. TOGC was obviously lame, lacked a challenge, was rushed, and Blizzard recognized their mistake by tossing that raid model aside afterwards. ICC was an embarrassingly easy instance which was propped up by simply being the place you got to kill Lich King. Poorly tuned. Throughout the expansion, class balance within raids was so out of touch with what end-game raiding was supposed to be that it's hard to take anything done in WOTLK seriously because content wise it just purely lacked a real challenge outside of Heroic Lich King(Which still doesn't make my top 3 of all-time "epic" encounters).

Cataclysm has been an interesting expansion, I have been playing less and less lately because of multiple things, but the first raid tier was excellent. Easily the best raid tier since Burning Crusade. New, challenging with characters actually being relatively balanced. Firelands had promise, but it ended up being a classic case of Blizzard attempting to drag a short tier out too long, overtuning a fight to do that, and then needing to make serious nerfs to "re-shorten" the tier. The big tier is still to come though, and the success of it is what Cataclysm will ultimately be judged on.

As for PvP, it's been consistently downhill since the end of burning crusade, once a budding e-sport, Arena now doesn't have nearly the momentum it once had (Everyone is just playing LoL instead!). Rated BG's were a great idea implemented far too late.

The game continues to cater to casuals more and more and they have stated their intent to continue down that path. It's unfortunate for nostalgic old-school nerds like myself, but they have to find a way to keep their subscription count up until they want to release Titan. They lost a ton of subs during cataclysm because they re-tweaked the difficulty levels and made the game harder.
 
I hated Lich King expansion. Yuck. I leveled my paladin and slaughtered everything in sight.

I quit during the WotLK expansion. I still enjoyed raiding with my rogue but work made it impossible to keep that schedule, so I fell back on arenas and PvP on him and trying to gear my priest in heroic 5 mans. They killed the pvp so much in that expansin though I just couldn't take it.

I thought about coming back for the rated battlegrounds that were promised but never did. How did that go?
 
I'll disagree with this. Lich King was a miserable expansion with miserable end-game raiding.

They started off by redoing Naxx, but they didn't change any mechanics, or even most of the gear graphics. Instead, they took what was arguably the best raid instance ever, trivialized it, and thus ruining it. Ulduar was at least decently innovative content, but it never had the feel that a real end-game raid should gave. TOGC was obviously lame, lacked a challenge, was rushed, and Blizzard recognized their mistake by tossing that raid model aside afterwards. ICC was an embarrassingly easy instance which was propped up by simply being the place you got to kill Lich King. Poorly tuned. Throughout the expansion, class balance within raids was so out of touch with what end-game raiding was supposed to be that it's hard to take anything done in WOTLK seriously because content wise it just purely lacked a real challenge outside of Heroic Lich King(Which still doesn't make my top 3 of all-time "epic" encounters).

Cataclysm has been an interesting expansion, I have been playing less and less lately because of multiple things, but the first raid tier was excellent. Easily the best raid tier since Burning Crusade. New, challenging with characters actually being relatively balanced. Firelands had promise, but it ended up being a classic case of Blizzard attempting to drag a short tier out too long, overtuning a fight to do that, and then needing to make serious nerfs to "re-shorten" the tier. The big tier is still to come though, and the success of it is what Cataclysm will ultimately be judged on.

As for PvP, it's been consistently downhill since the end of burning crusade, once a budding e-sport, Arena now doesn't have nearly the momentum it once had (Everyone is just playing LoL instead!). Rated BG's were a great idea implemented far too late.

The game continues to cater to casuals more and more and they have stated their intent to continue down that path. It's unfortunate for nostalgic old-school nerds like myself, but they have to find a way to keep their subscription count up until they want to release Titan. They lost a ton of subs during cataclysm because they re-tweaked the difficulty levels and made the game harder.

I never did Naxx in vanilla, so I liked it. I only made it through AQ40. Well, I did a couple bosses of Naxx in vanilla but that doesn't really count seeing as it had about 15.

TOGC sucked I agree, but Ulduar I disagree with. It was awesome.

Liked ICC a lot too. Certainly better than anything in TBC (shudder).

I've only been in one "super" guild and that was back in vanilla. Since then I've had less time to devote to the game and even quit the game a bit after Cata came out. I just started playing again casually, just leveling and such while waiting for MoP. As such, the content in WOTLK was a lot of fun for me. Whether raid content is "easy" or "hard" is all subjective. Truth be told, no matter what raid they make, it's beaten within a week, most of the time sooner. So this is irrelevant to me. It's all about how much fun I had doing it.

I'm not trying to dog Cataclysm because it was an awesome idea. But the leveling experience, while designed well, was dreadfully boring in terms of content (just not interesting in terms of zones and lore). I'll be honest, I barely touched the raiding before quitting so I can't judge that. But the fact that the xpac couldn't keep my attention long enough for me to get there says something.

Remember, I'm speaking from the perspective of a guy who only plays that game because it says "Warcraft" in the title. I've barely touched another MMO and have no interest to, and I would rather a WC4 come out now and WoW just go away. I still think it's a good game but I never spent hours on end railing against the imbalance of classes, or PVP problems, or anything like that. It just doesn't matter to me.

I can only hope the new MMO Blizzard is making completely replaces WOW (I know they claim it won't) and they just go back to making WC RTS games again. WoW in my mind has almost run its course, but lots of MMO nerds and people who jump from MMO to MMO still cling to it and will keep it going for years to come.

Just my two cents, hopefully I've gotten across the vantage point form which I see things, although I doubt it.
 
I never did Naxx in vanilla, so I liked it. I only made it through AQ40. Well, I did a couple bosses of Naxx in vanilla but that doesn't really count seeing as it had about 15.

TOGC sucked I agree, but Ulduar I disagree with. It was awesome.

Liked ICC a lot too. Certainly better than anything in TBC (shudder).

I've only been in one "super" guild and that was back in vanilla. Since then I've had less time to devote to the game and even quit the game a bit after Cata came out. I just started playing again casually, just leveling and such while waiting for MoP. As such, the content in WOTLK was a lot of fun for me. Whether raid content is "easy" or "hard" is all subjective. Truth be told, no matter what raid they make, it's beaten within a week, most of the time sooner. So this is irrelevant to me. It's all about how much fun I had doing it.

I'm not trying to dog Cataclysm because it was an awesome idea. But the leveling experience, while designed well, was dreadfully boring in terms of content (just not interesting in terms of zones and lore). I'll be honest, I barely touched the raiding before quitting so I can't judge that. But the fact that the xpac couldn't keep my attention long enough for me to get there says something.

Remember, I'm speaking from the perspective of a guy who only plays that game because it says "Warcraft" in the title. I've barely touched another MMO and have no interest to, and I would rather a WC4 come out now and WoW just go away. I still think it's a good game but I never spent hours on end railing against the imbalance of classes, or PVP problems, or anything like that. It just doesn't matter to me.

I can only hope the new MMO Blizzard is making completely replaces WOW (I know they claim it won't) and they just go back to making WC RTS games again. WoW in my mind has almost run its course, but lots of MMO nerds and people who jump from MMO to MMO still cling to it and will keep it going for years to come.

Just my two cents, hopefully I've gotten across the vantage point form which I see things, although I doubt it.

I don't think difficulty of raid content is all that subjective, however I understand what you're saying. Though 'd bet that you quitting Cataclysm has a lot more to do with it just being a 7 year old game/you have more fun/important shit to do in your life than it does with Cata being overly boring.


As for your TBC comment, I am appalled! TBC brought us some of the best raiding this game has ever seen and some of the coolest, most innovative boss fights imaginable. Between Kael'Thas, Lady Vashj, Illidan, and Muru, there was an amazing raiding scene during that expansion. Karazhan was and always will be the most successful 10-man ever, and the introduction of heroic dungeons was epic as well. TBC had the best leveling experience(60-70), the best raiding, and the best PvP(Arena peaked in seasons 2-4) out of all of the expansions(not including Vanilla, which had such epic end-game raiding that I feel will never be replicated in stature and awesomeness by any game for eternity/ /TBC fanboy signing off

WoW is definitley losing some luster as a game, and this is coming from someone who's completed every raid tier before the expansion it was released in ended (heroic modes and all) since original Molten Core, has multiple gladiator mounts, and is a Scarab Lord.I even put the time in to lead a high end raiding guild for multiple years, So I have a deep passion for the game, and even I am to the point where I only logon for raiding nowadays and on remote chat if I'm bored and out of the house.

What WoW still has, and what it has given a lot of people, is the community or the people you have played with for years. I've legitimately become friends with a ton of these people I've been paying some nerdy ass game on the internet with for the last 7 years. The social impact of WoW cannot be understated and I think that's one reason why a lot of people still cling to it. They're afraid of losing that.

Even though I'm not playing WoW a great deal anymore(between work, wife, RCF :chuckles: , and LoL), I still have a lot of great memories over the years from the game.
 
Oh, I loved TBC. The raiding was just so fucking broken for the longest time, with you needing mass consumables to do shit. I ended up quitting (aka taking a 3-4 month break) for the first time about six months after TBC dropped. The leveling and the PVP in it was still great and I really enjoyed the expansion.

Burnout probably is the main reason I quit when Cataclysm hit, but factor in the fact that I had been out of the game for a while (another ~6 month break or so) as had my friends and we were all AMPED to get back into the game for Cata. I still remember, I was actually back home and I had all my friends over (no joke :chuckles: ) with their PCs and we were going to just hit Cataclysm leveling all night. I ended up with the flu, terrible chills, a fever and ridiculous exhaustion and I laid on the couch all night while they pounded out quests until 4am. :rofl: I did end up hitting 85 on my hunter and leveling some of my warlock and paladin, and trying out the new races, etc, but after a month I just realized I didn't like it much. Whether it's because the WoW formula finally got stale or because Cataclysm just sucked, I'm not sure I guess.

What WoW still has, and what it has given a lot of people, is the community or the people you have played with for years. I've legitimately become friends with a ton of these people I've been paying some nerdy ass game on the internet with for the last 7 years. The social impact of WoW cannot be understated and I think that's one reason why a lot of people still cling to it. They're afraid of losing that.

For real, I have phone numbers of people I played WoW with and we talk all the time. One guy was actually from Ohio and we all met up and hit some bars and now he's really just another friend of mine that I hang with back in the Cleveland area whenever I go home. Pretty cool. One dude who I played with pretty much since 2004 up until I quit "for good" in Cataclysm is actually leveling casually with me now. I know it'll never be the same, I'm done playing the game hardcore or dedicating a ton of time to keeping my guild up or anything like that. I'm just going to enjoy the lesser aspects of the game for a while I think.

Like you said, too many fucking great memories over the years. I met a lot of badass people and I still keep in touch with the best ones. So many late night ZG runs, drunkenly chanting on Ventrilo, so many memories of allying with some French guild so we could do 40 mans :chuckles: So many memories of just wild PVP, dicking around in Ironforge, numerous server hops and "start overs" and quitting and coming back and the dozen guilds that me and my boys joined that ended up breaking up- we had a thing, apparently every guild we got into to raid ended up dying a horrid death, including our own which ended up dying and reviving about 6 times :chuckles: Not to mention the late night phone calls during my breaks from the game, from people going "We're back in action on [insert server name]. Time to raise hell." Fuck, and we were some of the most politically incorrect people on WoW, but we still had class. So many stupid, nerdy "guild politics" I have dealt with in the 7 years of WoW.... hilarious stuff. Our makeshift raiding guild downing Razorgore on the third try back in the day, or the first time we killed Ragnaros on our own, daaaaamn that was good stuff!

Damn. I could literally go on for pages about all the shit I am nostalgic about in that game, all the memories I have of the funny shit and good times and epic moments. I have to say, WoW is still easily one of my top games of all time just because of all those memories. The game itself is pretty good and fun but the social aspect and the sheer number of experiences I've had while playing that game just blows everything out of the water.
 
I once stood in a Barrens tree for 8 hours waiting for the Humar the Pridelord rare hunter pet to spawn.

I tamed it.

In fact it was an all-star in a 5-hour seige of SW... What a night... Alliance was on complete lockdown.
 
I once stood in a Barrens tree for 8 hours waiting for the Humar the Pridelord rare hunter pet to spawn.

I tamed it.

In fact it was an all-star in a 5-hour seige of SW... What a night... Alliance was on complete lockdown.

You mean back when rare pets actually existed and didn't immediately revert to the standard class pet?
 
I refused to play this game for a while, then I finally gave it a shot. My friend told me to come to the gates of Storm wind.... massive horde raid pvp..... it was intense... I was a level 10 at that point.. I was just abotu to quit the game until I saw that. I was hooked after that, its been a fun 7 years for me with a lot of breaks.
 
Time for some LOLs

[video=youtube;M_og14JAlBk]http://www.youtube.com/watch?v=M_og14JAlBk[/video]
 

Rubber Rim Job Podcast Video

Episode 3-14: "Time for Playoff Vengeance on Mickey"

Rubber Rim Job Podcast Spotify

Episode 3:14: " Time for Playoff Vengeance on Mickey."
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