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What's the Best Game You've Played Recently?

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Yeah the KOTOR game and Elder Scrolls Online were the two I was thinking of when I said that.

I've never gotten the appeal of making Elder Scrolls into an MMO. I've always loved the somber isolationism of those games. They're all about exploring a huge world alone and finding your way slowly through it. Morrowind was by far the best at this, as its world was so much more unique and creepy than the worlds in Oblivion (it was just so generic and all the dungeons looked the same) and even Skyrim (which was much better than Oblivion but still a bit lacking). Exploring Morrowind felt harrowing and dangerous, and the fact that enemies didn't level with you made adventuring treacherous. I really missed that in the sequels, and I don't get the point of the MMO at all. I don't want to explore these worlds with a dozen people. That takes away from the whole experience.

Couple that with the new developer (death knell for so many sequels, e.g. Arkham Origins), and it was definitely just an attempt to bank off of the history of the franchise instead of doing right by it.

At least Arkham Knight is going back to Rocksteady.

On a more positive note, Rogue Legacy was worth the price. Perfect time killer, not too complex while not being oversimplified to the point of hand-holding.
 
Yeah the KOTOR game and Elder Scrolls Online were the two I was thinking of when I said that.

I've never gotten the appeal of making Elder Scrolls into an MMO. I've always loved the somber isolationism of those games. They're all about exploring a huge world alone and finding your way slowly through it. Morrowind was by far the best at this, as its world was so much more unique and creepy than the worlds in Oblivion (it was just so generic and all the dungeons looked the same) and even Skyrim (which was much better than Oblivion but still a bit lacking). Exploring Morrowind felt harrowing and dangerous, and the fact that enemies didn't level with you made adventuring treacherous. I really missed that in the sequels, and I don't get the point of the MMO at all. I don't want to explore these worlds with a dozen people. That takes away from the whole experience.

Couple that with the new developer (death knell for so many sequels, e.g. Arkham Origins), and it was definitely just an attempt to bank off of the history of the franchise instead of doing right by it.

At least Arkham Knight is going back to Rocksteady.

On a more positive note, Rogue Legacy was worth the price. Perfect time killer, not too complex while not being oversimplified to the point of hand-holding.
 
I really don't understand how Dragon Age got so fucked up... and as I recall, the developers actually came out publicly and chided the FANS for not liking the game, saying "this is our vision and we're not changing it," or some such nonsense?!

I remember fans saying DA2 was just an abomination, etc etc, and literally there was so much pushback from the dev team it just seemed very awkward indeed.
 
I really don't understand how Dragon Age got so fucked up... and as I recall, the developers actually came out publicly and chided the FANS for not liking the game, saying "this is our vision and we're not changing it," or some such nonsense?!

I remember fans saying DA2 was just an abomination, etc etc, and literally there was so much pushback from the dev team it just seemed very awkward indeed.

BioWare has awful customer service. They ripped on the fans in a similar way for hating the Mass Effect 3 ending. It's like they have no concept that these people are their customers and the ones ultimately paying them, and that their opinions might be valuable. It's also one reason I haven't bought a BioWare game since and may never buy another one.

Dragon Age 2, much like Mass Effect 3's ending, was very obviously the product of a rushed timeline that EA enforced on them. They couldn't finish it by the due date so just submitted what they had, which was a shitty, buggy product. You could tell that the same thing happened with Mass Effect 3. They ran out of time to make a proper ending so they just threw some shit together at the last minute that crapped on everything that had happened in the trilogy prior.
 
Edit: double post
 
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Gonna have to respectfully disagree with you Gour. NOTHING comes close to hitting the same notes Torment's story did for me. From *HEAVY SPOILERS AHEAD*
Deionnara's revelations at the beginning, the way they peel back each layer of your (many) amnesiac lives, to the many possible answers to "What can change the nature of a man?", to even the side stories like the Circle of Zerthimmon, nothing is as deep and well thought out as Planescape's theme. Take for instance this thing I ran across in my last playthrough that I completely missed beforehand. I was in the area where you view the Sensate Stones, and one of the stones was for Regret I believe. Anyways, they showed a general ordering his troops to launch a weapon that would destroy an entire civilization. When the soldier asked him if it was right, the general replied with something along the lines of, "It is. If it wasn't right, I wouldn't be able to live with myself knowing that I did this." They never mention that again, but the fact that it's left open-ended that this could have been the crime from your forgotten first life that led you to seek immortality is incredible. No other game will be as deep.
If you wanna knock it down because of gameplay you'll get no argument from me, but the storyline is deeper than anything else I've come across outside of novels.

On a sidenote, I backed the kickstarter sequel and I couldn't be more pumped for it! From the themes they've shared about the story, it seems to hit all that nostalgic feeling of emptiness from the first. Here's the Vision document for all of you diehard Torment fans to look at: https://docs.google.com/file/d/0BxMevjNSr2EjRXBlY0l1RmpuaWM/edit

On a sidenote, to all the Torment players who read this, who was your favorite character?
 
Have you actually played it, or...??

Because I've played every game on the list and know them back and forth better than most. Xenogears is by far the best game up there. The storyline is unbelievably good; the best in any RPG I've ever played, including Torment. The battle engine is fun for a PS1-era game, and mech combat is pretty cool with some challenging (puzzle-like) bosses (like Ramsus, Miang, etc).

Xenogears is widely regarded as one of the best games ever made. The only reason people don't think it is the best RPG is because it lost the Final Fantasy name. It was slated to be Final Fantasy VII, and the game that was VII was supposed to be VIII, but XG's storyline was considered far too controversial and it was put under it's own title. Had it been an FF game, more people would've been exposed to it, it surely would've seen the second disc get completed, and it would've surely been the best FF to date.

Yes FFVII, and FFX are great games... but Xenogears is, IMHO, a much better one.

As far as KOTOR.. Again, a great game! But the battle system was broken and very one dimensional. There's a mile of difference between KOTOR I and II in that department. For all the fuck ups Obsidian did to KOTOR, they made an incredibly improve battle-system. Also, the storyline in KOTOR was pretty straight-forward. You knew you were Revan about half-way into the game. Also, you can beat KOTOR fairly quickly, it's not very challenging at all (game is incredibly easy), and a lot of the missions are just "fetch this."

I love KOTOR, but a great deal of that love is because I so love Star Wars. It's why on replay, I prefer KOTOR II. I know both stories, and KOTOR I is better, but II has far more replay value.

Fallout 3 is a great game, but it's not even the best game in the series. I absolutely love Fallout.. But let's be honest, the story is nonexistent. The battle engine is okay, but at times seems not to make much sense; again, Obsidian made a great deal of improvements in New Vegas. Fallout 3 is massive, and I love the environment and setting.. but again, the main quest is fucking boring. You can also beat Fallout 3 in a single sitting if so inclined. The main story arc is so short, you are forced to play side-quests to get 40+ hours of gameplay. I wish there was more effort put into the story itself.

Also, there are no characters in the game at all.. Unlike every other game I've mentioned, Fallout 3 has no character development whatsoever. So, it's a "role playing game" sure, because you are playing the role of the guy from Vault 101; but still, a story, characters, something would've been nice.

Torment, it's not really even an RPG, it's more like an interactive book. You can count the number of meaningful battles on both hands they are so few are far between. The storyline is fantastic and there are tons of places to go and multiple endings. This game has loads of story, an amazingly deep setting and environment, incredible amounts of character development.. It's just a great game. But unfortunately, it can draw on at times from all of the reading. Again, it's like reading a very long novel. It is intense. There's also just not enough combat in this game, and what combat there is isn't that great.

So yeah, Xenogears, with all it's flaws, is easily the best game on this list. Hands down.

I like how you instantly infer that someone hasn't played all of those games because they disagree with you. :chuckles: But, no really, I've played them and do not agree at all. But Xenogears is and never was my style at all.
 
BioWare's last two games have both been fucking awful. Dragon Age 2 has been mentioned, but let's not forget that Mass Effect 3 had one of the worst endings of all-time. Once EA bought BioWare, the writing was unfortunately on the wall. I'm not sure they'll ever get back to where they were with EA forcing deadlines on them.

I'd mention the KOTOR MMORPG too, but then I'd be the first person to acknowledge its existence in years. :chuckles:

As a side note, I hate how these companies keep giving us World of Warcraft clones based on single-player games when we'd all much rather have another damn single-player game. No one wanted the KOTOR MMORPG. No one asked for it. We all wanted another single-player KOTOR, but instead they forced a lame WoW clone down our throats.

Their last two games were awful? If you think ME3 is an awful game just because of its ending ... holy fuck ... tough crowd.
 
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I like how you instantly infer that someone hasn't played all of those games because they disagree with you. :chuckles: But, no really, I've played them and do not agree at all. But Xenogears is and never was my style at all.

So you played one of the most difficult and one of the longest JRPGs there is, over 75-80 hours that "is and never was your style at all?"

Did you play it for more than 15 mins? Complete the first disc? What? :chuckles:

Seriously though, I've only known one guy who didn't like Xenogears who beat it, and that's X. And even he'll say eventually "yeah, it's a great game, but they ripped off ..xyz." "Suikoden is way better!!" etc.. :chuckles:
 
So you played one of the most difficult and one of the longest JRPGs there is, over 75-80 hours that "is and never was your style at all?"

Did you play it for more than 15 mins? Complete the first disc? What? :chuckles:

Seriously though, I've only known one guy who didn't like Xenogears who beat it, and that's X. And even he'll say eventually "yeah, it's a great game, but they ripped off ..xyz." "Suikoden is way better!!" etc.. :chuckles:

I'll have you know I actually bought Xenogears for my PS3. I actually went to play through it again, and got screwed by the rock/paper/scissors game at the beginning and said fuck it. And yes, Suikoden is way better.
 
Gonna have to respectfully disagree with you Gour. NOTHING comes close to hitting the same notes Torment's story did for me.

See, here's the thing. I played Xenogears, and Planescape both in the same year ('99). I remember them both very well, and I've played both again (XG at least 6 times, and Torment 3 times). Each time I play Torment, I learn something new about the story, it is that deep and that involved.

If I had to compare the stories of each game though, I think the story in Xenogears is more meaningful to me. It hits very hard on multiple levels. However, if I had to compare the writing style, then hands down that would be Torment and it's not remotely close. Torment reads like a well written novel, while Xenogears reads like a manga.

This is one of those things where there is no right answer and it's just a matter of personal taste. Xenogears' story and Torments story are both about similar things; the meaning of life (and death). But to me Xenogears also addresses the meaning of love, and they do this in depth.

See, at first glance when you load up XG and you're only 3-4 hours into the game, you have no idea what you're in for. It really draws you in. By the time you're in the Soylent System, or when the SOL-9000 uses the Gaetia Key, or when you find out you have to kill God, each of those moments draws you more into the game's world. With Torment, yes I felt very much immersed, but the gameplay didn't allow me to really participate and I think that was a major flaw in the game itself. With XG, your actions bring about the events in the story, good or bad.

I think that major difference could be why I strongly prefer Xenogears. Quite honestly, with Torment, as much as I love the game, I just crave wanting to be more involved with the story rather than simply witness it. I also think the scope of XG's story is so vast, literally the nature of existence itself, I find myself literally amazed at how the story unfolds from moment to moment.

In Torment's favor though, I do strongly prefer the more mature tone over XG's JRPG tone (that is prominent for the first 20 hours or so at least), but once things get serious in XG they stay that way.

On a sidenote, I backed the kickstarter sequel and I couldn't be more pumped for it! From the themes they've shared about the story, it seems to hit all that nostalgic feeling of emptiness from the first. Here's the Vision document for all of you diehard Torment fans to look at: https://docs.google.com/file/d/0BxMevjNSr2EjRXBlY0l1RmpuaWM/edit

Haha, yeah so did I! I got hip to it awhile ago, and I've been incredibly excited.

On a sidenote, to all the Torment players who read this, who was your favorite character?

Nameless One, and Morte.
 
So you played one of the most difficult and one of the longest JRPGs there is, over 75-80 hours that "is and never was your style at all?"

Did you play it for more than 15 mins? Complete the first disc? What? :chuckles:

Seriously though, I've only known one guy who didn't like Xenogears who beat it, and that's X. And even he'll say eventually "yeah, it's a great game, but they ripped off ..xyz." "Suikoden is way better!!" etc.. :chuckles:

I didn't beat it, because I don't like JRPGs but I played it a long time ago when it was actually relevant and people were talking about it. Yes, it is possible to play and try a game but it not be your style. :chuckles:
 
I'll have you know I actually bought Xenogears for my PS3. I actually went to play through it again, and got screwed by the rock/paper/scissors game at the beginning and said fuck it. And yes, Suikoden is way better.

:chuckles: :chuckles: :chuckles:
 

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