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NBA 2K10

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One thing I hate is, the frekin computer shoots a full court shot when you press triangle after it gets a rebound. Suppose, me and my teammate(computer) go for a rebound, I press triangle to jump, if the teammate gets the rebound, It shoots a frekin fullcourt shot and turns it over. Its killing me!!!!
 
From the way it looks, I seem to be the only one not having problems. I haven't had a single one of the problems mentioned yet...(fingers crossed)

Whaaaaaaaaaaaaaat!??! Let's trade copies of the game? :gap:
 
One thing I hate is, the frekin computer shoots a full court shot when you press triangle after it gets a rebound. Suppose, me and my teammate(computer) go for a rebound, I press triangle to jump, if the teammate gets the rebound, It shoots a frekin fullcourt shot and turns it over. Its killing me!!!!


Maybe that is it? I'm playing on the 360.
 
Haha yea just avoid this thread and never come back, you're lucky so far...
 
Anyone else notice the rankings reset?? At first I was pissed, but then I just said screw it. I'm still gonna play online though. Looks like there's another patch coming out in the next week or two. Here's the details. Some important things are being fixed. Referees won't hold the ball anymore, and full court passes won't work in traffic as often.
http://http://www.2ksports.com/forums/showthread.php?t=255028

GENERAL
- When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.

- The Dunk Off trophy should now be unlocking when the requirements have been achieved.

- The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.

- The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.

- The ‘On-Ball Defense’ column should now properly perform ascending/descending sorts

GAMEPLAY
- Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.

- Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.

- Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.

- CPU players are now much more selective when choosing to pass the ball while attacking the basket.

- Offensive rebounds are now much tougher to grab following missed free throws.

- When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the ‘Y’ button for the rebound.

ONLINE
- Corrected an issue that was causing online NBA Today games to disconnect when a user with his/her console set to North America was playing an opponent who had their console set to Europe/Asia.

- Fixed a Team-Up divergence that occurred when users would rapidly press the ‘Start’ button during the loading screen.

- Addressed a crash in leagues that would occur when the league was using an out of date roster.

- Addressed a divergence in leagues that would occur when the league was using a custom roster and/or had a league size larger than 12 users.

- Fixed a rare occurrence where some users would experience a crash during the ‘Connecting to Host’ dialog.

- Improved connection times when attempting to connect to an opponent.

- Fixed a rare hang on the ‘Closing Match’ dialog that appears at the conclusion of a Team-Up game.

MY PLAYER
- Users who are currently in the Playoffs time period of their seasons will no longer be disconnected from Pick-Up games after the first made basket of the game.

- Addressed an issue where users would occasionally hang (often after winning the Finals MVP) when advancing past the end of the season.

- Found and addressed an instance where cloned players were still being created when users chose to change teams following the Summer Circuit.

- The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn’t need to be made.

- Fixed an issue that was causing incorrect game results to be posted to the Standings when the user chose to participate in a drill immediately after a played game.

- Decreased steal success when playing My Player Pick-Up games.

- Addressed an issue that would cause the Finals celebration to occur after the third win of a series when the user finished that game on the bench.

ASSOCIATION
- Users are now able to sign free agents during the season once the player re-signing deadline has passed.

- ‘Recent Games’ scores will no longer be erased when exiting from practice.

- The commentators will no longer refer to players as having scored 0 points when that is not appropriate.

- CPU teams will now trade amongst themselves during 30-team Associations when the user has automated the Player Trading task for all of the teams.

- Fixed an issue that was causing the game to report incorrect ages for 2K Share Draft Class prospects. The prospects will no longer retire after their first season in the league.

- Addressed a rare issue where players would have some of their attributes jump to 99 when they had low morale and/or were on a team with poor team chemistry.

- Addressed a case where players would not show up on the roster once they were signed by a team.

- In Season mode, users are now able to sign players from the free agent list.

- In Season mode, users are now able to trade players without needing to follow salary cap guidelines.
 
GENERAL
- When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.

- The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.

- The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.

GAMEPLAY
- Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.

- Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.

- Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.

- CPU players are now much more selective when choosing to pass the ball while attacking the basket.

- Offensive rebounds are now much tougher to grab following missed free throws.

- When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the ‘Y’ button for the rebound.

MY PLAYER
- The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn’t need to be made.

Nice to these which have affected me so far. I hate not being able to just play with my friends with a healthy Yao or Granger or anyone. CPU cheats too much and passes out of the shot perfectly every time. The Y thing is annoying for full court shots. And in My Player the dude keeps saying there's an important decision and it scares me.

Just one thing, passing out of double teams is already gay even though I can make an easy pass half the time. I hope that doesn't get worse.
 
Where is the association fix to keep moving on after you win the finals, instead of being stuck with no way to progress into the next season?
faceplam.png
 
Where is the association fix to keep moving on after you win the finals, instead of being stuck with no way to progress into the next season?
faceplam.png

Obviously, they're going to fix it in another 3 months...
 
Just played a ranked game


Cavs @ Magic



It was a blowout


80-52

Cavs

Anthony Parker

33
4 boards
3 assists
4 steals

7-8 from deep


take that vince carter:chuckles:
 
I am kicking ass with the Cavs online in 2k10. I played 80 games with 85% wins.
 
I was playing My Player last night. I'm a center and we were playing the Raptors (who have both Oden and Bosh). Final seconds of the game, we are up by one point. Bosh commits to a shot about 5 feet away from the the basket so i get off Oden and jump to block his jump shot.....

Bosh jumps in the air with the ball in a shooting form. Never releases the ball and LANDS BACK ON THE GROUND then throws it under the basket to Oden for the game winning basket.

Closest I've ever come to throwing my controller. Played the replay over and over just to watch the worst glitch I've seen thus far.
 
I was playing My Player last night. I'm a center and we were playing the Raptors (who have both Oden and Bosh). Final seconds of the game, we are up by one point. Bosh commits to a shot about 5 feet away from the the basket so i get off Oden and jump to block his jump shot.....

Bosh jumps in the air with the ball in a shooting form. Never releases the ball and LANDS BACK ON THE GROUND then throws it under the basket to Oden for the game winning basket.

Closest I've ever come to throwing my controller. Played the replay over and over just to watch the worst glitch I've seen thus far.


:chuckles:
 

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